Winter Cup Rules

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REGISTRATION: Teams must check in 1.5 hours prior to their first game on Saturday morning January 21, 2012. Failure to check in will result in automatic disqualification (without a refund of the fee) from the Tournament.

CREDENTIALS: At the Mandatory Registration, teams must provide the required credentials. All teams must provide laminated USYSA or US Soccer Club laminated Player I.D. Cards with photographs, and signed Medical Release Forms. Teams from CYSA-South must list on the team’s tournament roster a League Program Administrator holding a Cal South Level “A” risk management badge. Teams from outside CYSA-South must also provide approved Travel Papers, which must include a roster listing all players authorized to travel by that Teams State Association. All Travel Papers must be submitted to the Tournament Director prior to check-in. Any player not listed on the Travel Papers, including any amendments, properly executed by that teams State Association will not be allowed to play in the tournament. Proper Player Loan Forms will be required at Registration along with other required credentials, as required by the team’s State Association. All teams must provide the USYSA or US Soccer Club Player I.D. Cards from the State Association listed on the original Tournament Application. Player I.D. Cards from any other Association will not be accepted.

ROSTERS: Teams may register a maximum of Eighteen (18) players (14 for U10, U9 and U8). A team may use up to Eight (8) guest players (5 for U10, U9 and U8) but any team utilizing guest players is still limited to the eighteen player (14 for U8, U9 and U10) maximum.

ENTRY DEADLINE AND REFUNDS: All credit card information or checks must be received by the application deadline of December 24th. Once acceptance emails have been sent out, team credit card payments will be processed and checks will be deposited. All other payments will be voided or returned. Teams withdrawing after being accepted will not receive a refund. If the tournament is cancelled due to an act of God or inclement weather, a $100 processing fee will be withheld from each teams refund in order to cover fixed costs occurred prior to the cancellation date.


TOURNAMENT FORMAT: There will be a maximum of fourteen (14) teams in the U8-U10 age groups, and twelve (12) teams in the U11-U14 age groups. Each team will play a minimum of three (3) games as follows:

EIGHT TEAM DIVISIONS: Each division shall consist of two (2) Pools of four (4) teams. Each team will play the others within its Pool for a total of three (3) Preliminary games. The Winner of Pool A will play the Winner of Pool B in the Championship Game.

TWELVE TEAM DIVISIONS: Each division shall consist of four (4) Pools of three (3) teams. There will be two games played by each team in Pool play. The Winner of Pool A will play the Winner of Pool B in Semifinal Game 1, and the Winner of Pool C will play the Winner of Pool D in Semifinal Game 2. The Winner of Semifinal Game 1 will play the Winner of Semifinal Game 2 in the Championship Game. There will be Consolation games involving the 2nd Place teams and 3rd Place teams. The 2nd Place team in Pool A will play the 2nd Place team in Pool B, and the 2nd Place team in Pool C will play the 2nd Place team in Pool D. Similarly, the 3rd Place team in Pool A will play the 3rd Place team in Pool B, and the 3rd Place team in Pool C will play the 3rd Place team in Pool D.

TOURNAMENT PLAY: Tournament games shall adhere to the following durations:

U1430-minute Halves35-minute Halves10 minutes
U1330-minute Halves35-minute Halves10 minutes
U1230-minute Halves30-minute Halves10 minutes
U1130-minute Halves30-minute Halves10 minutes
U1025-minute Halves25-minute Halves10 minutes
U925-minute Halves25-minute Halves10 minutes
U825-minute Halves25-minute Halves10 minutes

DETERMINING WINNERS: Total points will determine the overall champion for each age group. Champion awards will be given only to the champions of an age bracket.

Teams will be awarded points on the following basis:
• Six (6) points for each Win
• Three (3) points for each Tie
•Zero (0) points for each Loss
•One (1) point for each goal scored up to a maximum of three (3) per game.
•One (1) point for each shutout
•A 0-0 tie will be scored as 4 points for each team (3 for tie, 1 for shutout)

TIEBREAKER SYSTEM: In the event of a tie in points at the end of Pool play the tie shall be broken based on one of the following criteria (beginning with Step 1, and then proceeding to Step 2 if necessary, and so on until a determination can be made):

Step 1: The winner in head to head competition.
Step 2: Fewest goals against.
Step 3: Most goals for.
Step 4: Most total wins.
Step 5: Most shutouts.
Step 6: If a tie still exists after Steps 1 through 5, FIFA Penalty Kicks will be taken fifteen (15) minutes prior to the scheduled start of the appropriate Semifinal or Championship game.
Step 7: If a three-way tie exists within a Pool after Steps 1 through 5, a three way coin flip will be conducted. The teams that tie in the coin flip will compete in FIFA Penalty Kicks to eliminate one team prior to proceeding to FIFA Penalty Kicks with the third team. The coin flip and time of the FIFA Penalty Kicks will be determined at the fields.

For Semifinal and Championship Games, should there be a tie at the end of regulation, then the teams shall proceed immediately to FIFA Penalty Kicks to determine a Winner. There will be no overtimes played.


FIFA LAWS of the Game will apply as modified by USYSA and CYSA-South as described herein.

GAME CHECK-IN CONDUCT: At least fifteen minutes prior to the start of each scheduled game, a team representative must present to the Field Marshall the team’s player cards and game card so the team may be checked in to play and the game started as scheduled. The Field Marshall will retain the game card and the team’s player cards until completion of the game. Each team manager or representative will be required to initial the game card area for that game before the player cards will be returned. A team who fails to properly check in with the Field Marshall will forfeit that game.

START OF GAME: The game clock will start at the time defined in the Tournament Schedule regardless of whether the teams have taken the field. No additional time will be added to the clock if actual play subsequently starts.

PLAYERS’ EQUIPMENT: It will be at the Referee’s discretion to determine the safety and suitability of player equipment including the wearing of a hard brace. Hard casts are not allowed per CYSA-South rules. Shin guards are mandatory for all players.

SUBSTITUTIONS: Free substitution will be allowed in all age groups. However, teams may substitute only with the referee’s permission and only at the following times:
•Any dead ball for either team;
•At halftime.

COACHING: All Coaches have total responsibility for the conduct of their players, substitutes, friends and spectators at all times. Coaching from the sidelines (giving direction to one’s own team on points of strategy and position) is permitted, provided:
•No mechanical devices are used;
•The tone of the voice is instructive and not derogatory;
•Each coach or substitute remains within 10 yards on either side of the halfway line;
•No coach, substitute, or spectator makes derogatory remarks or gestures to the referees, other coaches, players, substitutes, or spectators;
•No coach, substitute, or spectator uses profanity or incites, in any manner, disruptive behavior.

CAUTIONS AND EJECTIONS: A player or coach receiving two cautions (yellow cards) in a single game is considered to have been given an Ejection (red card) for the purposes of awarding points for the Tournament competition. A player who has been ejected (sent off), will not be replaced. A player or coach who has been ejected will not return for that game and will not be allowed to participate in the next scheduled game. A player or coach who is ejected for violent conduct or serious foul play will not be allowed to participate in the next TWO scheduled games. Any player or coach who assaults a referee will be expelled from the Tournament. For the purpose of this Tournament a coach can be carded. A team will be disqualified from the Tournament if any player or coach fails to comply with the provisions of this section.

SUSPENDED AND TERMINATED GAMES: If in the opinion of tournament officials a game must be suspended (for reason); the game may be resumed, but is subject to being ended not less than five (5) minutes prior to the scheduled start of the next game. If in the opinion of tournament officials, a game must be terminated for misconduct of players, bench coaches, or spectators, the offending team could be suspended from further play and forfeits that game and all remaining games. All previous points earned remain as played. Additionally, the home league and State Association will be contacted as appropriate.

If a game is terminated due to problems associated with the fields, including lighting for a night game, or due to the serious injury of a player (see the next section entitled “INJURY”) the resumption of play for that game will be at the discretion of the tournament officials. Tournament officials may at their option conclude the game, require completion of the game or utilize penalty kicks to determine the winner of the game depending upon the circumstance and taking into account the potential effect of the game results on the standings of the teams.

INJURY: Delays of the game will only be allowed for an injury requiring professional medical attention and the inability to remove the injured player from the field until and while the medical attention is being provided to the player. The delay will result in appropriate time being added to the full game time, based on the judgment of the referee. Otherwise, each game will be played with a running clock and no suspension of the clock time. However, all preliminary games will be terminated not less than five (5) minutes prior to the scheduled start of the next game. The failure to complete any game due to a serious injury requiring suspension of the game play shall be controlled by the preceding section, “SUSPENDED AND TERMINATED GAMES.”

HOME TEAM: The Home Team will be the team, which appears first on the game schedule. The Home Team will supply the game ball, unless supplied by the Tournament. The game ball will be subject to Referee approval. The Home Team will be required to switch to alternate jerseys to accommodate a color conflict as declared by the referee. If the Home Team cannot supply alternate jerseys, the Home Team will forfeit the game. The Home Team will have the selection of the side of the field they wish to defend and the visiting team will start with the kick off. No two teams will play from the same side of the field, with the Home Team selecting the side from which they will play.

FORFEITS AND BYES: All teams who forfeit will have the game(s) scored a 0-1 loss. The winner will be awarded eight tournament points (six for the win, one for a goal, and one for a shutout). Teams failing to report ready to play within five minutes of the scheduled kick off time will forfeit. Home Teams unable to supply alternate jerseys, or teams failing to check in at the Mandatory Registration or for taking actions which cause a game to be terminated will forfeit. Byes will be scored and tournament points awarded the same as a forfeit.


DISPUTES: Game conduct is under the jurisdiction of the referee and the tournament will not overrule a referee’s decision.

INCLEMENT WEATHER OR ACT OF GOD: In the event of inclement weather, or act of god, once the games have begun, winners will be decided based on points earned up to that point.

In case of cancellation due to inclement weather, the “tournament committee” retains the right to keep up to one-third (1/3) of the team fee to cover expenses. There will be no make-up games due to inclement weather.